Examples
Watermark + FPS
client.register_callback("on_paint", function()
local fps = math.floor(client.get_fps())
render.text(15, 15, "Lua | FPS: " .. tostring(fps), 255, 255, 255, 255)
end)Enemy Counter
client.register_callback("on_paint", function()
local local_pawn = entity.get_local_player()
if local_pawn == 0 then return end
local players = entity.get_players()
local enemies = 0
for _, p in pairs(players) do
if entity.is_alive(p) and entity.is_enemy(p) then
enemies = enemies + 1
end
end
render.text(20, 40, "Enemies: " .. tostring(enemies), 255, 80, 120, 255)
end)Chat Command Button
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